A Game Projects

JONATAN HAGSTRÖM

CHARACTER & PROP ARTIST

My responsibilites:

Modeling and texturing the main character. Rigging the main character. Creating various props. Adding particle effects.

OASIS

Genre: FPS

Duration: 9 weeks at 50%

Group: 3 Artists, 2 Level Designers, 6 Programmers

My responsibilites:

Modeling, texturing, rigging, animating various enemies. Creatingsome particle effects.

NIGHLANDS

Genre: Hack/Slash

Duration: 8 weeks at 100%

Group: 3 Artists, 2 Level Designers, 6 Programmers

GODLING

Genre: RTS

Duration: 10 weeks at 50%

Group: 3 Artists, 2 Level Designers, 6 Programmers

My responsibilites:

Modeling and texturing various props. Creating most of the particle effects. Modeled and rigged the meele character.

APHELION

Genre: Space Shooter

Duration: 10 weeks at 50%

Group: 3 Artists, 2 Level Designers, 6 Programmers

My responsibilites:

Modeling and texturing the ships. Modeled and textured a few space objects.

My responsibilites:

Developing art style. Modelin, rigging and animating the close combat character. Creating animated tiles.

GRID COMMANDER

Genre: TBS

Duration: 8 weeks at 50%

Group: 3 Artists, 2 Level Designers, 6 Programmers

K.E.X

Genre: Shooter

Duration: 8 weeks at 50%

Group: 3 Artists, 2 Level Designers, 6 Programmers

My responsibilites:

Researching tile modeling techniques. Creating tiles.

ME, MYSELF & ZOMBIE

Genre: Point & Click

Duration: 8 weeks at 50%

Group: 3 Artists, 2 Level Designers, 6 Programmers

My responsibilites:

Modeling and texturing various props. Laying out props for some levels. Modeling the NPC.

HACK/HEIST

Genre: Text Adventure

Duration: 8 weeks at 50%

Group: 3 Artists, 2 Level Designers, 6 Programmers

My responsibilites:

Modeling and doing paintovers for some of the levels.

QA TESTER

Battlefield 4

Battlefield 3 : Aftermath

Battlefield 3 : End Game

VICTORIOUS SKIES

Genre: RTS

Duration: 6 months part-time

Group: 7 Artists, 3 Programmers

My responsibilites:

Researching worksflows. Modeling the ships.

PAWNS

Genre: Action Platformer

Duration: 6 months part-time

Group: 7 Artists, 3 Programmers

My responsibilites:

Animating the characters. Creating particle effects.

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